On some levels you can also spend money to purchase extra adjacent buildings to expand your hospital. Narrow corridors and rooms without windows are likely to end up bankrupting you. Each mission map is limited in space and usually can't comfortably fit everything, so you need to make sure to skimp on space as much as possible while keeping rooms roomy enough - otherwise everyone (including your employees) will get moody and leave. The underlying gameplay, as in similar games like Dungeon Keeper and Evil Genius, is space-management. It's very important to make sure not to overspend too early on new machines, as it takes a while to build up a reputation so that more patients will come in to pay for that higher-quality treatment. Janitors run around cleaning up vomit and trash, and also need to fix your medical machinery (which is likely to explode if overused). Doctors must be trained in various specialties like psychiatry or surgery. You also need to hire a staff of doctors, nurses and janitors, and provide them with relaxation areas (and ample salaries). The objective is to have these patients go through as many diagnosis procedures as possible, sucking out their hard-earned cash in the process - but you also need to find out what illness they have and cure it before it actually kills them! Worse yet, they could easily get fed up with your hospital and leave - lowering your reputation.īathrooms and soda machines must be placed down, and patients need somewhere to sit while they wait for the doctor to see them. As soon as you open the front doors though, the patients will start streaming in. Then you set up corridors and waiting areas, hire some staff, and maybe decorate a little. You start out with an empty building which you must divide up into rooms, then equip these rooms with whatever technology is available to you for the diagnosis and treatment of various diseases. In each level you will be tasked with some objective, usually a financial one. Sounds boring? Not with the diseases you're going to be asked to treat! Theme Hospital is a 1997 video game created by Bullfrog Productions, a tongue-in-cheek Space-Management Game that places you in the shoes of a cartoon-hospital manager. Patients are reminded not to die in the corridors.
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